Hi,
Both, api changed and some internal stuff too. But it's not so
different.

Cedric
On Wed, 2011-08-10 at 10:16 -0400, Jeremy Moles wrote:
> On Wed, 2011-08-10 at 14:21 +0200, Cedric Pinson wrote:
> > Hi,
> > 
> > just to talk about the blender 2.5 exporter. The plugin is on github
> > https://github.com/cedricpinson/osgexport
> > I fixed a few things and optimized model. I setup unittest too.
> > Sadly the exporter does not support animation yet. It should come in a
> > near futur.
> 
> Woot! 2.5 is (IMO) the best version of Blender to date, so this is
> awesome.
> 
> What are the complications with 2.5 and animation? Has the internal
> animation mechanism been totally redesigned, or is it just getting at
> the old data in a new Python interface?
> 
> > if you want to report bug/improve it everything is on github.
> > 
> > Cheers,
> > Cedric
> > 
> > _______________________________________________
> > osg-users mailing list
> > osg-users@lists.openscenegraph.org
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> 
> 
> 

-- 
Cedric Pinson
Provide OpenGL, WebGL and OpenSceneGraph services
+33 659 598 614 - cedric.pin...@plopbyte.com
http://plopbyte.com - http://osgjs.org - http://showwebgl.com

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