Hi, Both, api changed and some internal stuff too. But it's not so different.
Cedric On Wed, 2011-08-10 at 10:16 -0400, Jeremy Moles wrote: > On Wed, 2011-08-10 at 14:21 +0200, Cedric Pinson wrote: > > Hi, > > > > just to talk about the blender 2.5 exporter. The plugin is on github > > https://github.com/cedricpinson/osgexport > > I fixed a few things and optimized model. I setup unittest too. > > Sadly the exporter does not support animation yet. It should come in a > > near futur. > > Woot! 2.5 is (IMO) the best version of Blender to date, so this is > awesome. > > What are the complications with 2.5 and animation? Has the internal > animation mechanism been totally redesigned, or is it just getting at > the old data in a new Python interface? > > > if you want to report bug/improve it everything is on github. > > > > Cheers, > > Cedric > > > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > -- Cedric Pinson Provide OpenGL, WebGL and OpenSceneGraph services +33 659 598 614 - cedric.pin...@plopbyte.com http://plopbyte.com - http://osgjs.org - http://showwebgl.com
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