[code]
#include <osgWidget/Util>
#include <osgWidget/WindowManager>
#include <osgWidget/Canvas>
const unsigned int MASK_2D = 0xF0000000;
int main(int argc, char** argv) {
osgViewer::Viewer viewer;
osgWidget::WindowManager* wm = new osgWidget::WindowManager(
&viewer,
1280.0f,
1024.0f,
MASK_2D,
osgWidget::WindowManager::WM_PICK_DEBUG
);
osgWidget::Canvas* canvas = new osgWidget::Canvas("canvas");
osgWidget::Label* label = new osgWidget::Label( "label_test", "test" );
label->setFontColor( 1.0f, 0.0f, 0.0f, 1.0f );
canvas->addWidget( label, 0.0f, 0.0f );
canvas->resize();
wm->addChild(canvas);
return osgWidget::createExample(viewer, wm);
}
[/code]
the canvas bg grows taller after the window size changed.
------------------
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http://forum.openscenegraph.org/viewtopic.php?p=42017#42017
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