[code]
#include <osgWidget/Util>
#include <osgWidget/WindowManager>
#include <osgWidget/Canvas>

const unsigned int MASK_2D = 0xF0000000;


int main(int argc, char** argv) {
    osgViewer::Viewer viewer;

    osgWidget::WindowManager* wm = new osgWidget::WindowManager(
        &viewer,
        1280.0f,
        1024.0f,
        MASK_2D,
        osgWidget::WindowManager::WM_PICK_DEBUG
    );
    
    osgWidget::Canvas* canvas = new osgWidget::Canvas("canvas");

    osgWidget::Label* label = new osgWidget::Label( "label_test", "test" );

    label->setFontColor( 1.0f, 0.0f, 0.0f, 1.0f );

    canvas->addWidget( label, 0.0f, 0.0f );

    canvas->resize();

    wm->addChild(canvas);

    return osgWidget::createExample(viewer, wm);
}
[/code]

the canvas bg grows taller after the window size changed.

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=42017#42017





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