Hi Lz, Could this be small feature culling culling the text? You can disable small feature via
viewer.getCamera()->setCullingMode(viewer.getCamera()->getCullingMode() | ~osg::CullSettings::SMALL_FEATURE_CULLING); Robert. On Wed, Aug 10, 2011 at 9:32 AM, Lv Qing <[email protected]> wrote: > Hi, > > ... > > I have used osgText:FadeText attaching a model for displaying it's text > information.I set the osgText:FadeText always > > It is OK in most case.Then I found if the model's size is small enough and > the distance from viewer is too long(like 3000KM),the osgText:FadeText is not > visible when the model been loaded the first time. > > Then I zoom the viewer in,the osgText:FadeText is visible in certain > distance,if I zoom the viewer out again,the osgText:FadeText is still > visible.Then nomatter how far the osgText:FadeText away from the viewer,it > is OK like normal. > > It means when the first time I loaded the model ,the osgText:FadeText may > keep invisible and waiting me to find it. > > It is certainly something about model's size,if it is big enough ,the problem > will never happen. > > Need help! > > Thank you! > > Cheers, > Lv > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=41967#41967 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

