I'm currently working on a better qt render thread integration that solves all these problems. It is already possible to open render windows from the render thread (using a qt blocking queued connection). Resize, minimize, close etc are communicated using signal-slot connections. The only requirement is that the render thread is a QThread. I am currently cleaning stuff up and searching for a weird bug, when that is done I will submit the stuff.
Cheers, Martin ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42083#42083 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

