Hi,
I have installed osg3.0 on Linux system connected with two monitors thru separate graphics cards, say screen1 and screen2. On screen2 I have my GUI using qt. In the GUI, one of the widgets is made based on osgQt to show an osg modal. That model is set with the camera attached with the context created using createQtGraphicsContext. On screen1, I m trying to render a texture created with context based on pure osg without Qt. Actually the texture rendering is triggered from the GUI on screen2. The application crashes down. If the qtOsg widget on screen2 is disabled, the texture is getting rendered. I m not sure what went wrong?? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42136#42136 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

