Hi Christoph,

I think you misunderstood what UnitOut is good for. UnitOut outputs the result 
to the framebuffer. If you want to combine several osgPPU effects, you would 
need UnitInOut, since this one does output to a texture, which can be reused.

greetings,
art


meh11 wrote:
> Hi,
> 
> I would like to stack multiple image effects on top of each other. But the 
> thing which is confusing me is the UnitOut Node. Wouldn't it be easier to 
> just output the last PPU's image when there's nothing attached to it?
> Or should I add multiple processors to the camera? Will they pick up the 
> results from the other processors UnitOut Nodes?
> Or do I have to write a manager class which keeps track of cameras, 
> processors and UnitOuts?
> 
> Thank you!
> 
> Cheers,
> Christoph


------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=42143#42143





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to