Hi community, I'm trying to create a transparent text in the HUD. I'm adding the text via a widget over the canvas windowmanager, but my guess is the process for setting the text transparent is independent.
How can I achieve what I'm trying to do? I can get the background BoundingBox transparent without difficulties, but not the text. Cheers, Daniel ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42161#42161 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

