Hi Fred, The osgQtBrowser example has a code path this creates runs a viewer in a background thread, this is done to workaround limitations of threading in Qt. This background thread is an OpenThreads::Thread rather than a boost one, I don't see why using a boost thread would cause a particular problem. Perhaps the issue is a Windows specific problem.
Robert. On Fri, Aug 26, 2011 at 3:09 AM, Fred Maulir <[email protected]> wrote: > Hello to All, > > I recently wanted to use OSG in a separate thread (a thread created with the > Boost library) although I encounter a new issue. When I run the viewer in > this separate thread the window that is created is completely frozen. > > The scene is correctly rendered in the window (and the scene is animated > also) but the window is frozen meaning that I can't move/reduced/maximize the > window. Also I can't anymore use the mouse to navigate in my scene (i have a > camera manipulator). > Of course I tested everything outside of this thread (in the main thread) and > all the bugs disappeared. Can anyone help me about this problem ? > > I'm sure that I'm not the only one to face this problem but I couldn't find a > post related in the forum. Feel free to redirect me to any pre-existing post > if you know any. > > Thanks a lot for any answer. > Have a good day. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=42247#42247 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

