Hello,

That was the first thing I did but the plugin loads without problems...
The DEBUG level doesn't give info.
I wrote *.jpg to show that any jpg file doesn't load. Of course I didn't
debug using this file name !

the issue seems to be around std::istream that is passed to the loader
readJPGStream(). It is not correct.

Regards.

Joan

2011/8/31 Tony Horrobin <[email protected]>

> Hi jOan,
>
> One thing to try is set OSG_NOTIFY_LEVEL to DEBUG and look at the output.
> It should tell you what paths are being searched for the jpeg plugin.
>
> Make sure you have a clean build of osg 3.0.1 and that the plugins
> directory for that version is on your PATH and contains osgdb_jpeg.dll or
> osgdb_jpegd.dll or osgdb_jpegrd.dll corresponding to your build
> configuration.
>
> Also, are you really using "*.jpg" as the filename?
>
> Cheers,
>
> Tony
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=42334#42334
>
>
>
>
>
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>



-- 
jOan
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