Hello, That was the first thing I did but the plugin loads without problems... The DEBUG level doesn't give info. I wrote *.jpg to show that any jpg file doesn't load. Of course I didn't debug using this file name !
the issue seems to be around std::istream that is passed to the loader readJPGStream(). It is not correct. Regards. Joan 2011/8/31 Tony Horrobin <[email protected]> > Hi jOan, > > One thing to try is set OSG_NOTIFY_LEVEL to DEBUG and look at the output. > It should tell you what paths are being searched for the jpeg plugin. > > Make sure you have a clean build of osg 3.0.1 and that the plugins > directory for that version is on your PATH and contains osgdb_jpeg.dll or > osgdb_jpegd.dll or osgdb_jpegrd.dll corresponding to your build > configuration. > > Also, are you really using "*.jpg" as the filename? > > Cheers, > > Tony > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=42334#42334 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- jOan
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