I just remembered  that TriangleFunctor is also useful for this task, in case 
you haven't seen that already.

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=42359#42359





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to