Hi Jose,

Use node visitor to find all child geodes of the newly loaded node.
And they convert the drawables of each geode to osg::Geometry object
with a dynamic_cast<>. If the conversion successes, you may obtain the
vertices and primitive sets simply from Geometry's APIs.

Cheers,

Wang Rui


2011/8/30 Jose Navarro <[email protected]>:
> Hi,
>
> I am new on all this stuff. So, I apologize if my questions are so simple.
>
> I am working in visual studio 2008 and OSG. In my scene, I load some .obj 
> files and I want to detect collision between them. I want to retrieve the 
> vertices of my .obj geometry to star working with them. does anybody know how 
> can I do this? or have an advice?
>
>
> Thank you!
>
> Cheers,
> Jose
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=42297#42297
>
>
>
>
>
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