Hi Ethan,

There's a semicolon to much in here:

> Error   1       error LNK1181: cannot open input file ';/FORCE:MULTIPLE.obj'  
>   C:\Users\efahy\AER\GEMS\Scene\VirtualPlanetBuilder\build\src\vpb\LINK   vpb
                                                                            ^
...don't know why but it causes the linker to think you want it linked.
Try the easy solution and just set /FORCE:MULTIPLE in visual studio.
It's in the Linker properties. I'm not near a windows computer so
can't point better. The setting will disappear next time you CMake
configure/generate.

/Mattias

On Thu, Sep 8, 2011 at 3:40 PM, Ethan Fahy <[email protected]> wrote:
> First, thanks Mattias and Chris for your comments, I really appreciate them.
> I tried the following based on your tips:
>
> 1.  installed VS2010 SP1 -> same errors as before
>
> 2.  inserted the force multiple code block into the CMake file->recreated VPB 
> sln file->different errors on build (both debug and release) as follows:
> Error   1       error LNK1181: cannot open input file ';/FORCE:MULTIPLE.obj'  
>   C:\Users\efahy\AER\GEMS\Scene\VirtualPlanetBuilder\build\src\vpb\LINK   vpb
> Error   2       error LNK1181: cannot open input file 
> '..\..\lib\Release\vpb.lib'       
> C:\Users\efahy\AER\GEMS\Scene\VirtualPlanetBuilder\build\applications\vpbsizes\LINK
>      Applications vpbsizes
> Error   3       error LNK1181: cannot open input file 
> '..\..\lib\Release\vpb.lib'       
> C:\Users\efahy\AER\GEMS\Scene\VirtualPlanetBuilder\build\applications\vpbcache\LINK
>      Applications vpbcache
> Error   4       error LNK1181: cannot open input file 
> '..\..\lib\Release\vpb.lib'       
> C:\Users\efahy\AER\GEMS\Scene\VirtualPlanetBuilder\build\applications\osgdem\LINK
>        Applications osgdem
> Error   5       error LNK1181: cannot open input file 
> '..\..\lib\Release\vpb.lib'       
> C:\Users\efahy\AER\GEMS\Scene\VirtualPlanetBuilder\build\applications\vpbmaster\LINK
>     Applications vpbmaster
>
> 3.  downloaded both release and debug 3rdparty dependencies directories from 
> same location as I got my precompiled OSG binaries, however this 3rdparty 
> distribution does not contain precompiled GDAL binaries, which is the only 
> 3rdparty OSG library that VPB needs as far as I can tell.  Any recommendation 
> for a VPB-compatible precompiled GDAL?
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=42536#42536
>
>
>
>
>
> _______________________________________________
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> [email protected]
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>
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