How much faster is using an "attribute" property versus a "uniform" when passing data to a fragment shader?
Paul P. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42744#42744 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

