Hi Christian, On Fri, Sep 23, 2011 at 11:00 PM, Christian Buchner <[email protected]> wrote: > This resizes the images to power of 2, up to OSG_MAX_TEXTURE_SIZE on > each 2D dimension. Because it only works in conjunction with the > --compressed switch, it is not a generic solution and it does not > currently deal with 3D textures at all. > > Might I suggest that a more general approach to this be implemented in > osgconv?
osgconv is a convenience tool that covers a few of the types of pre processing that you might want to apply to database. It's not meant to be an all encompassing tool for all types of pre processing on all types of databases. If there is something specific you want to do with processing your own databases then it may well be easiest to just write a specific application to the do the exactly what you want. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

