Hi you might use osg::Switch
see http://www.openscenegraph.org/projects/osg/browser/OpenSceneGraph/trunk/examples/osggameoflife example ( see ProcessPass::ProcessPass(osg::TextureRectangle *in_tex, osg::TextureRectangle *out_tex, ) and then there is osgPPU http://projects.tevs.eu/osgppu Regards Sergey _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

