Hi Shayne,

thanks for your feedback!
In my case it's also definitly no my machine. Currently it builds a database 
with a bluemarbleNG texture as workaround and that build is scheduled for 
another two days. Then I can go on chasing the bug with roberts/your? help.

I also added a single output line to the Taskmanager.cpp to make it more 
verbose. I'll send it as a submission asap.

Thank you!

Cheers,
Torben

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http://forum.openscenegraph.org/viewtopic.php?p=43333#43333





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