I think I might have some bigger issues.

The ouput of the following lines of code is consistantly "coinPos 0 0 0"


coinTranslate->setPosition(osg::Vec3d(-26.402, 4.991, 0));
                osg::Vec3d coinPos = coinTranslate->getPosition();
                
                cout<<"coinPos "<<coinPos[0]<<' '<<coinPos[1]<<' 
'<<coinPos[2]<<endl;

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http://forum.openscenegraph.org/viewtopic.php?p=43472#43472





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