This is what I think: o You're creating a new QWidget; QTOSG - this is your toplevel Widget o You're then creating a new GLWidget (created by osgQt::GraphicsWindowQt(traits), but it's not connected to the QTOSG widget. -> You now have two twolevel widgets.
Try modifying your code so that you can do this: traits->inheritedWindowData = new osgQt::GraphicsWindowQt::WindowData(NULL, yourQTOSGwidget); This should connect the two together. You might need to apply the WindowData patch I submitted to the submissions mailing list for this to work. These problems was the exact reason why I decided to write a widget from scratch.. Cheers, -Marius ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43799#43799 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

