Yes, I'm using one thread per context, which works fine. Although I must admit that I run a single context most of the time. On the other hand, it seems to be the default setting for the example in the OSG source.
Nico On Tue, Nov 1, 2011 at 10:02 AM, Aurelien Albert < [email protected]> wrote: > Hi Nico, > > I'm also working with Qt as UI framework with OSG as a 3d renderer. > > Have you successed to use another threading model than SingleThreaded ? > > Thank you! > > Cheers, > Aurelien > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=43664#43664 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Nico Kruithof nghk.nl
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