Hi,
> Now I can update render frame in another frame than GUI main frame! I don't think so. Because when you do that : Code: connect(this,SIGNAL(updateFrame()),_qtViewer,SLOT(updateGL())); If the "this" object and "_qtViewer" belongs to different thread, the connection will be established as a "Qt::QueuedConnection" and so the "updateGL()" slot will be executed in the "_qtViewer" owner thread which is the main thread. I think you can check that by settings breakpoints in "updateGL()" and check which thread is the current thread within the debugger. Cheers, Aurelien ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=46520#46520 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

