the situation: i have an openFlight model loaded in to my application that has a dof node for something like a turret. that turret needs to be updated to the max of that dof, let's say 90 degrees, in the yaw.
i would like to turn on some magical variable by using setAnimate that will smoothly interpolate from 0 degrees to 90 degrees, does that exist? i see in the osgsidebyside example you can speed up the animation but it just continues to cycle through the min and max. before i do anything drastic thought i would use a life line, regis i would like to phone a friend. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43836#43836 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

