the situation:
i have an openFlight model loaded in to my application that has a dof node for 
something like a turret.  that turret needs to be updated to the max of that 
dof, let's say 90 degrees, in the yaw.  

i would like to turn on some magical variable by using setAnimate that will 
smoothly interpolate from 0 degrees to 90 degrees, does that exist?  

i see in the osgsidebyside example you can speed up the animation but it just 
continues to cycle through the min and max.  before i do anything drastic 
thought i would use a life line, regis i would like to phone a friend.

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=43836#43836





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