I now wish to get the z rotation angle of the camera in degrees. How do I do it?
ive got my : Code: osgGA::TrackballManipulator* man; ... and if i go Code: osg::Matrixd mat = man->getMatrix(); float angle = mat.getRotate().z(); but if i spin my camera doing a 360 the result is not in degrees. What am I doing wrong? Thanks. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43901#43901 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

