Hi,

I have a question about the CMake variables for iOS Porting. I know that they 
configure the use of OpenGL ES. But I would like to get more information about 
each variable.


> 
> -D OSG_BUILD_PLATFORM_IPHONE_SIMULATOR:BOOL=ON \
> -D BUILD_OSG_APPLICATIONS:BOOL=OFF \
> -D OSG_BUILD_FRAMEWORKS:BOOL=OFF \
> -D OSG_WINDOWING_SYSTEM:STRING=IOS \
> -D CMAKE_OSX_ARCHITECTURES:STRING=i386 \
> -D OSG_GL1_AVAILABLE:BOOL=OFF \
> -D OSG_GL2_AVAILABLE:BOOL=OFF \
> -D OSG_GLES1_AVAILABLE:BOOL=ON \
> -D OSG_GL_DISPLAYLISTS_AVAILABLE:BOOL=OFF \
> -D OSG_GL_FIXED_FUNCTION_AVAILABLE:BOOL=ON \
> -D OSG_GL_LIBRARY_STATIC:BOOL=OFF \
> -D OSG_GL_MATRICES_AVAILABLE:BOOL=ON \
> -D OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE:BOOL=ON \
> -D OSG_GL_VERTEX_FUNCS_AVAILABLE:BOOL=OFF \
> -D DYNAMIC_OPENSCENEGRAPH:BOOL=OFF \
> -D DYNAMIC_OPENTHREADS:BOOL=OFF .. 
> 


I can imagine which function some variables have but I am not sure. Where can I 
get more information?

Thank you!
Büsra

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