Hi, Just to ensure my theory and not to process a garbage DB in VPB:
I started to process a DB with the "--terrain-mask 0x1" option. After some days I restarted the process with "vpbmaster --tasks build_master.tasks", but forgot the "--terrain-mask 0x1" parameter. I scanned the database meta files like build_master.source etc but the option is nothing mentioned. So I assume it has to be added to the vpbmaster call and my vpb runs already 2 day without this option, so part of the DB has a terrain mask, and another part not. Just to ensure that I do have options to correct the issue afterwards: Can I apply a visitor on the database after creating it? I want to traverse it through all pLOD elements to set the nodemask to 0x1. Or is there any reason I forgot which prevents me to do that? Thank you! Cheers, Torben ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43962#43962 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

