Hi,
I've got a problem when viewing the same scene from two different viewers :
- Viewer A with Camera A
- Viewer B with Camera B
I load a node with :
Code:
osg::ref_ptr<osg::Node> pNode = osgDB::readNodeFile("...");
Then I do :
Code:
p_viewerA->setCamera(p_cameraA);
p_viewerA->setSceneData(pNode);
p_viewerB->setCamera(p_cameraB);
p_viewerB->setSceneData(pNode);
Everything works fine, but when viewer B is deleted, pNode's textures are no
more rendered in viewer A (geometry is still rendered correctly).
Is there anything special to do to share data between two viewer ?
Thank you!
Cheers,
Aurelien
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http://forum.openscenegraph.org/viewtopic.php?p=44072#44072
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