I had developed some Qt code on Windows that worked great. When I compiled it
on Linux, I noticed some oddities. The most interesting one is that:
osgViewer::GraphicsWindow::getWindowRectangle()
returns an absolute window position in Windows (x != y != 0) whereas it seems
to be relative in Linux (x = y = 0). Is that normal? Is that just the way it
works with the different windowing? Should I be looking at the parent instead
or something?
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=44078#44078
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