I had developed some Qt code on Windows that worked great. When I compiled it 
on Linux, I noticed some oddities. The most interesting one is that:
            osgViewer::GraphicsWindow::getWindowRectangle()

returns an absolute window position in Windows (x != y != 0) whereas it seems 
to be relative in Linux (x = y = 0). Is that normal? Is that just the way it 
works with the different windowing? Should I be looking at the parent instead 
or something?

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http://forum.openscenegraph.org/viewtopic.php?p=44078#44078





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