Hi, If you increase the -l <numOfLevels> argument to 4, you'll at least preserve all the original heightmap points at the highest LOD tiles when you zoom in (albeit in a series of tiles). If you search for 64 instead of 63 you'll see where the default tile size is coming from.
If you just want a single terrain tile from your projected geotiff, then you could simply create an osgTerrain::TerrainTile using your projected image as a heightmap. You can ignore your NODATA values by setting a osgTerrain::NoDataValue in your TerrainTile's elevationlayer ValidDataOperator. Cheers, jamie ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44127#44127 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

