Thank you for your answer.

We've changed our code from holding ten thousands of pre-generated
text labels to a code that dynamically creates them.
Because we do single threaded rendering in a Qt window, it is not much
of a problem to modify the scene graph at runtime and to create them
on an as-needed basis.

Again, thank you (and all contributors) for providing such a powerful
scene graph (and support) at zero cost.

Christian
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