Thank you for your answer. We've changed our code from holding ten thousands of pre-generated text labels to a code that dynamically creates them. Because we do single threaded rendering in a Qt window, it is not much of a problem to modify the scene graph at runtime and to create them on an as-needed basis.
Again, thank you (and all contributors) for providing such a powerful scene graph (and support) at zero cost. Christian _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

