Hi to all,
I probably made ​​a mistake in formulating the previous post. What I would try 
to do, is the cutting plane on a volume (OSG:: volume). In the previous version 
of OsgVolume example, there was a --clip parameters (now deprecated). Is there 
a way to simulate a clip plane on a Volume? 
Should I work on the shader parameter? Like :

 osgVolume::AlphaFuncProperty* ap = new osgVolume::AlphaFuncProperty(alphaFunc);
        osgVolume::SampleDensityProperty* sd = new 
osgVolume::SampleDensityProperty(0.005);
        osgVolume::TransparencyProperty* tp = new 
osgVolume::TransparencyProperty(1.0);
        osgVolume::TransferFunctionProperty* tfp = transferFunction.valid() ? 
new osgVolume::TransferFunctionProperty(transferFunction.get()) : 0;


Thank you!

Cheers,
Andrea

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http://forum.openscenegraph.org/viewtopic.php?p=44233#44233





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