On 12/6/2011 8:48 AM, Chris 'Xenon' Hanson wrote:
>   Well, I think OPENGL_INCLUDE_DIR is provided by FIND_PACKAGE(OpenGL), but 
> even when it
> is found (such as when I'm building with normal full-spec OpenGL) it doesn't 
> show up as a
> settable parameter in CMake. Is this supposed to be a setting that's exposed 
> in the CMake
> GUI? The recipe implies it is, since it is listed with other publicly-exposed 
> parameters
> (like OSG_GL1_AVAILABLE).

  Ok, manually adding OPENGL_INCLUDE_DIR works. We've configured for egl, but 
at link
time, it still appears to be referring to wgl functions.

  I found this message from two years ago:

http://forum.openscenegraph.org/viewtopic.php?t=4208&view=previous

  where you say

> I've only written EGL support for GraphicsWindowX11.cpp, and don't 
> have any access to a Windows or OSX system so can't directly help 
> there. Members of the community will have to dive in and add EGL 
> support to src/osgViewer/GraphicsWindowWin32.cpp to enable OpenGL ES 
> under Windows. 

  Can anyone confirm -- am I missing something, or in two years nobody has 
built GLES on
Windows and written the egl stubs for GraphicsWindowWin32?

  I'm going to go dissect GraphicsWindowWin32 now and see what I can learn.

-- 
Chris 'Xenon' Hanson, omo sanza lettere. [email protected] 
http://www.alphapixel.com/
  Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. 
Contracting.
    "There is no Truth. There is only Perception. To Perceive is to Exist." - 
Xen
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