Hi, On Wed, Jan 4, 2012 at 10:52 AM, Peter Bako <osgfo...@tevs.eu> wrote: > Hi, > > I get errors, when I try to compile my project on visual studio for 64bit > platform. Before on ANYCPU configurations I had no problems. The error which > I get is > > variable "WINGDIAPI" is not a type name > c:\program files (x86)\microsoft sdks\windows\v7.0a\include\gl\gl.h > >
This error usually means that you need to #include <windows.h> before #including <GL/GL.h> Cheers, Mourad _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org