On 1/12/2012 9:26 AM, Jean-Sébastien Guay wrote:
> Hello Kirill,
>> Project ->  Properties ->  General ->  Character Set ->  Use Multi-Byte 
>> Character Set
> I think this is your mistake, I have never had to set this, and I believe it 
> creates
> incompatible binaries. Meaning if the OSG libs were not compiled using 
> multi-byte
> character set, and you try to link to them in a project that is, it will fail.

  I concur. This generates code with a different set of name mangling, and 
therefore will
intentionally fail to link.

  If you _absolutely_ need MBCS support, you'll probably have to build OSG (and 
all the
third-party dependencies) with MBCS support.

  If you want, I could make you an estimate for having our build farm build it 
that way.

> J-S


-- 
Chris 'Xenon' Hanson, omo sanza lettere. [email protected] 
http://www.alphapixel.com/
  Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. 
Contracting.
    "There is no Truth. There is only Perception. To Perceive is to Exist." - 
Xen
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