On 1/12/2012 9:26 AM, Jean-Sébastien Guay wrote: > Hello Kirill, >> Project -> Properties -> General -> Character Set -> Use Multi-Byte >> Character Set > I think this is your mistake, I have never had to set this, and I believe it > creates > incompatible binaries. Meaning if the OSG libs were not compiled using > multi-byte > character set, and you try to link to them in a project that is, it will fail.
I concur. This generates code with a different set of name mangling, and therefore will intentionally fail to link. If you _absolutely_ need MBCS support, you'll probably have to build OSG (and all the third-party dependencies) with MBCS support. If you want, I could make you an estimate for having our build farm build it that way. > J-S -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

