Jason Beverage wrote: > Hi Tolga, > > There isn't any specific tutorial on osgEarth. We do have the > documentation on osgearth.org, plenty of example applications and > demonstrative .earth files in the tests directory. > > You can use the EarthManipulator with the setTetherNode option to > attach it to a Node if you're looking to make the manipulator follow a > node. > > Thanks, > > Jason > > On Mon, Jan 2, 2012 at 7:29 AM, Tolga Yilmaz <> wrote: > > > Hi, > > Is there any tutorial about osgEarth? i especialy need a node track > > manipulator but any tutorial will be appreciated.. > > > > ... > > > > > > Thank you! > > > > Cheers, > > Tolga > > > > ------------------ > > Read this topic online here: > > http://forum.openscenegraph.org/viewtopic.php?p=44520#44520 > > > > > > > > > > > > _______________________________________________ > > osg-users mailing list > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ------------------ > Post generated by Mail2Forum
tether node works on a single node well, however when i'm trying to collect nodes' matrixtransform under a osgGroup and then setting the tethernode as this group camera goes to (0,0,0) point (at least i think so), should i multiply the transformation martixes and add the group to this matrixnode? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44931#44931 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

