Jason Beverage wrote:
> Hi Tolga,
> 
> There isn't any specific tutorial on osgEarth.  We do have the
> documentation on osgearth.org, plenty of example applications and
> demonstrative .earth files in the tests directory.
> 
> You can use the EarthManipulator with the setTetherNode option to
> attach it to a Node if you're looking to make the manipulator follow a
> node.
> 
> Thanks,
> 
> Jason
> 
> On Mon, Jan 2, 2012 at 7:29 AM, Tolga Yilmaz <> wrote:
> 
> > Hi,
> > Is there any tutorial about osgEarth? i especialy need a node track 
> > manipulator but any tutorial will be appreciated..
> > 
> > ...
> > 
> > 
> > Thank you!
> > 
> > Cheers,
> > Tolga
> > 
> > ------------------
> > Read this topic online here:
> > http://forum.openscenegraph.org/viewtopic.php?p=44520#44520
> > 
> > 
> > 
> > 
> > 
> > _______________________________________________
> > osg-users mailing list
> > 
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> > 
> _______________________________________________
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> 
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>  ------------------
> Post generated by Mail2Forum


tether node works on a single node well, however when i'm trying to collect 
nodes' matrixtransform under a osgGroup and then setting the tethernode as this 
group camera goes to (0,0,0) point (at least i think so), should i multiply the 
transformation martixes and add the group to this matrixnode?

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=44931#44931





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