Hi Seppo,
What compiler are you using? I think max 2012 is compiled with VC 2008
SP 1, (at least the x64 version is; found some hints at autodesk.com
that's true for x86 too). Using a different compiler for osg or
osgMaxExp might cause problems.
Laurens.
On 1/31/2012 1:51 PM, Sergey Polischuk wrote:
Hi
If there were osg interface changes between version which ships with
osgexp and yours, it can cause a crash. You should recompile osgexp
with your osg version.
31.01.2012, 11:13, "Seppo" <[email protected]>:
Hi Farshid,
Yes, when 3ds max starts up it gives this error. Could it be since I
also use newer OSG version than what was with the current stable
release of osgmaxexp (1.0.1)? I have copied the corresponding dll
files there too so it is not atleast missing any dll files, but I am
not sure if that causes the problem anyway.
Thanks,
-Seppo
*From:*[email protected]
<mailto:[email protected]>
[mailto:[email protected]
<mailto:[email protected]>] *On Behalf Of
*Farshid Lashkari
*Sent:* 26. tammikuuta 2012 20:02
*To:* OpenSceneGraph Users
*Subject:* Re: [osg-users] osgmaxexp problems
Hi Seppo,
On Tue, Jan 24, 2012 at 12:37 AM, Seppo <[email protected]
<mailto:[email protected]>> wrote:
I have compiled osgmaxexp svn rev 236 without problems, but when
using that I get this error when running 3DS max 2012 (32bit version):
DLL (OSGEXP.dle) failed to initialize. Error code 998 - Invalid
access to memory location.
Are you getting this error when 3ds max starts up or when you try to
export?
Cheers,
Farshid
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