Hi, I had similar problem with using geometry shader. Setting parametr GL_GEOMETRY_VERTICES_OUT_EXT with correct number of vertices helped...
Cheers, Filip ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=45340#45340 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

