Hi Just wondering if there any reason why osgAnimation::Timeline and osgAnimation::Actions use frames instead of time to update animation, weights etc..? Because of that, with TimelineAnimationManager there are no interpolation between keyframes and animations not looking smooth.
Cheers, Sergey. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

