Hi, Actually I provided the wrong error code. The error code is:
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT According the OpenGL documentation attachment completion is defined as: > Attachment Completeness > > Each attachment point itself must be complete according to these rules. Empty > attachments (attachments with no image attached) are complete by default. If > an image is attached, it must adhere to the following rules: > > * The source object for the image still exists and has the same type it > was attached with. > * The image has a non-zero width and height. > * The layer for 3D or array textures attachments is less than the depth > of the texture. > * The image's format must match the attachment point's requirements, as > defined above. Color-renderable formats for color attachments, etc. I'm pretty sure item 2 and item 4 are true in my case. Item 3 does not apply. I'm not exactly sure what item 1 means - any ideas? Thank you! Cheers, Alex ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=45545#45545 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

