Hi You can use META_Node, and you can go without it if you dont need functionality provided there. osg meta macroses most usefull when you derive from abstract classes, so you dont need to fill all pure virtual functions by hand, some of this work done by macro.
Cheers, Sergey. 19.02.2012, 16:00, "Tolga Yilmaz" <[email protected]>: > Hi, > i want to derive a class from osg::MatrixTransform, is it needed to use > META_Object, or META_Node macros and copy constructors? > ... > > Thank you! > > Cheers, > Tolga > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=45575#45575 > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

