Mon, Feb 20, 2012 at 3:09 PM, Christian Buchner < christian.buch...@gmail.com> wrote:
> Hi, > do you think doing an animated skybox is feasible using OSG? We would > like to do this on Windows using hardware-accelerated decoding of an > MP4 or H.264 or WMV file into a texture, so it does not suck up all > our precious CPU resources. > For rendering the skybox I would use software like Vue, which does > animated clouds, sun, stars, .... This is for a simulator that does > some long term simulation of a radio network, and having a bit of an > indication of day and night would be cool to have. > > You could also use the free osgEphemeris, or the commercial SilverLining to do it in real time, without pre-rendering in Vue. -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android
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