Hello world! Until recently i had been using
Code: _viewer->setRunFrameScheme(osgViewer::ViewerBase::CONTINUOUS); but then i switched to Code: _viewer->setRunFrameScheme(osgViewer::ViewerBase::ON_DEMAND); and now i have a minor problem with window refresh. This should be fairly simple to do, i think, i just can't find the proper method to do so - how do i request a osg::View to refresh ? (or it's camera, or whole composite viewer - i don't care) i've been searching the documentation as well as this forum with no success. There is a GLUT method that i am familiar with - glutPostRedisplay() - is there any OSG equivalent? I am running some lengthy ray tracing computation and when it finishes, i need the window that the result is displayed in to refresh. Thank you in advance! Cheers, Andrey ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=45774#45774 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

