Hello world!

Until recently i had been using 

Code:
_viewer->setRunFrameScheme(osgViewer::ViewerBase::CONTINUOUS);

but then i switched to 
Code:
_viewer->setRunFrameScheme(osgViewer::ViewerBase::ON_DEMAND);

and now i have a minor problem with window refresh.

This should be fairly simple to do, i think, i just can't find the proper 
method to do so - how do i request a osg::View to refresh ? (or it's camera, or 
whole composite viewer - i don't care) i've been searching the documentation as 
well as this forum with no success.

There is a GLUT method that i am familiar with - glutPostRedisplay() - is there 
any OSG equivalent?

I am running some lengthy ray tracing computation and when it finishes, i need 
the window that the result is displayed in to refresh.

Thank you in advance!

Cheers,
Andrey

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=45774#45774





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to