On Mon, Feb 27, 2012 at 11:34 AM, Shayne Tueller <shayne.tuel...@hill.af.mil > wrote:
> All, > I believe this issue has been addressed before but I can't find the > previous discussion. Therefore I will ask again... > Is there a way to get Release-built OSG libs to play nicely with an app > that is built with Debug? Right now if I link with Release-built OSG libs, > my app (built with Debug option) doesn't work. If I link with Debug-built > OSG libs, things work fine. If I built my app with Release, then it also > works fine. > Basically, no. However, I believe you could build a release build of your app with no optimization and with all debug symbols included. This should allow you to debug your code (though not as completely as a full Debug build) from within a release build. > -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android
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