Hi,
Am 01.03.12 21:45, schrieb Paul Martz:
> But to my knowledge no one has contributed code to make it work on OS X
> or Linux. Please do so, if you need that functionality.
Besides the specific CMAKE_VARIABLES to get Open GL 3 support on OS X
GraphicsWindowCocoa needs some love when creating a graphics context.
Just setting the NSPixelFormat to
NSOpenGLPixelFormatAttribute pixelFormatAttributes[] =
{
NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
0
};
when compiling for Open GL 3 should help.
cheers,
Stephan
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