So I've been successfully placing objects using the methods in this thread for 
geocentric terrains, but now I need to start using UTM terrains so I have to 
rethink some of this object placement code.  Before I was able to get my 
local-to-world matrix by using 
ellipsoid::computerLocalToWorldTransformFromLatLonHeight, but with UTM I can't 
use the ellipsoid model from my terrain's coordinatesystemnode.  I am aware of 
the osg::computeLocalToWorld function but I'm not sure how to correctly 
implement this.  Any tips on this?  Thanks.

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http://forum.openscenegraph.org/viewtopic.php?p=46085#46085





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