Hi,

i finaly solved the problem. I kind of feel stupid with this issue. I was 
creating the my mesh class with out allocating memory for it.

Mesh mesh; //wrong

Mesh* mesh = new Mesh; //right

thanks again for the advices

Thank you!

Cheers,
Renato

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http://forum.openscenegraph.org/viewtopic.php?p=46111#46111





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