Hi, i finaly solved the problem. I kind of feel stupid with this issue. I was creating the my mesh class with out allocating memory for it.
Mesh mesh; //wrong Mesh* mesh = new Mesh; //right thanks again for the advices Thank you! Cheers, Renato ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=46111#46111 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org