whenever you use rtt camera there are some other things tbd for resize to work

check this thread http://forum.openscenegraph.org/viewtopic.php?t=8602

29.02.2012, 07:53, "Sean O'Connell" <[email protected]>:
> 3.  I don't know if this is related, but when adding my camera to the 3rd 
> party app's osgViewer I am unable to change the color and depth buffer 
> resolution.  Calling setTextureSize and Camera::setViewport will seem to 
> increase the size of the texture but the actual contents that get rendered 
> are clipped at the origin.  So if the original texture size was 512x512 and I 
> increase it to 1024x1024, I get the lower left 256x256 area of the 512x512 
> image in the bottom left of the 1024x1024 image (blown up to 512x512) and the 
> rest of the 1024x1024 image is blank.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=45872#45872
>
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