whenever you use rtt camera there are some other things tbd for resize to work
check this thread http://forum.openscenegraph.org/viewtopic.php?t=8602 29.02.2012, 07:53, "Sean O'Connell" <[email protected]>: > 3. I don't know if this is related, but when adding my camera to the 3rd > party app's osgViewer I am unable to change the color and depth buffer > resolution. Calling setTextureSize and Camera::setViewport will seem to > increase the size of the texture but the actual contents that get rendered > are clipped at the origin. So if the original texture size was 512x512 and I > increase it to 1024x1024, I get the lower left 256x256 area of the 512x512 > image in the bottom left of the 1024x1024 image (blown up to 512x512) and the > rest of the 1024x1024 image is blank. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=45872#45872 > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

