Hi Antony, "Antony Tomarelli" writes:
> root->addChild(t); > geode->setUserData(t); You have a circular dependency there. Nodes Test an Geode point to each other. At initialization time, the initialization of one triggers the initialization of the other, and so on. This causes the stack overflow. You can avoid that dependency since any osg::Node can retrieve is parent node through getParent() or getParents() — that way, your user data field is not needed anymore. -- Alberto _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

