Hi,

I have been trying to build an app relying on OSG 3.0, OSGart 2rc3 and VS 2008.
I am not an expert on MS VS 2008 so maybe I have missed something while 
configuring. 

I have built everything in both debug configuration and release.

the problem is that when starting the debugger I get a message of 
"ot12-OpenThreads.dll is missing..."  and I have only included debug versions 
as dependencies.

The message should be about "ot12-OpenThreadsd.dll" which is my debug dll

I have included the following in my project's "linker->additional dependencies"

kernel32.lib
user32.lib
gdi32.lib
winspool.lib
shell32.lib
ole32.lib
oleaut32.lib
uuid.lib
comdlg32.lib
advapi32.lib
"C:\osgART_debug.lib"
"C:\lib\osgd.lib"
"C:\lib\osgDBd.lib"
"C:\lib\osgGAd.lib"
"C:\lib\osgViewerd.lib"
"C:\lib\osgWidgetd.lib"
glu32.lib
opengl32.lib

The osgART_debug.lib is produced by the osgART project,
which has the following "additional dependencies" in project options

kernel32.lib
user32.lib
gdi32.lib
winspool.lib
shell32.lib
ole32.lib
oleaut32.lib
uuid.lib
comdlg32.lib
advapi32.lib
"C:\lib\OpenThreadsd.lib"
"C:\lib\osgd.lib"
"C:\lib\osgDBd.lib"
glu32.lib
opengl32.lib

I can't figure out why my project asks for "ot12-OpenThreads.dll"
I also checked the dependenies of the projects that produce these libraries
osgd.lib
osgDBd.lib
osgGAd.lib
osgViewerd.lib
osgWidgetd.lib

none of them depends on OpenThreads.lib
Any comment would be really appreciated!
Thanks!

Stefanos

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http://forum.openscenegraph.org/viewtopic.php?p=46387#46387





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