Hi, Lets say I have a texture 800 * 480. I have a quad which is 10 * 10.
If I render the texture to the quad, the texture will be squashed on the x axis. How do I compensate for this, correct the aspect ratio? ... Thank you! Cheers, Paul ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=46417#46417 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

