Hi,

Lets say I have a texture 800 * 480.
I have a quad which is 10 * 10.

If I render the texture to the quad, the texture will be squashed on the x axis.

How do I compensate for this, correct the aspect ratio?

... 

Thank you!

Cheers,
Paul

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http://forum.openscenegraph.org/viewtopic.php?p=46417#46417





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