Hi
you need to manually create them and add to statesets. If you'll save model after that - they will be saved correctly and will be there on model load.
20.03.2012, 17:15, "Daniel Schmid" <[email protected]>:
Hi there
I was searching osg to find out what happens with textures when a model node is loaded from file (for example openflight *.flt model). Does osg automatically create uniforms samplers for shaders to access the textures? Do these uniforms have specific names ? or do I have to manually create and bind uniforms for the textures ?
Regards
Daniel
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