Nevermind, figured this one out on my own.  The problem was that in that 
updateHUDCallback class, int i was declared twice.  I am used to C and Java 
where this wouldn't have compiled to begin with so my eyes were looking right 
at the problem and just didn't see it.

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http://forum.openscenegraph.org/viewtopic.php?p=46518#46518





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